Game Change: The Future of Work is Play
Chris Stephenson, PHD Australia
11-Nov-14 12:30
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According to PHD, an estimated one billion people spend at least one hour every day playing computer and videogames. But why is that people put more effort into these games than they put into their day jobs and personal relationships? Why, when they’re playing, are they content to work so hard for so long without pay? Chris Stephenson, Head of Strategy for PHD Australia talks about Game Change: The Future of Work is Play.
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Tags: gamification, game change, future, work, play