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The Gamification Of Tackling Misinformation

Darshini Kandasamy, Co-Founder, Malaysia Information Literacy Education (MILE)

16-Nov-22 17:00

The Gamification Of Tackling Misinformation

With voting day around the corner, Malaysia Information Literacy Education (MILE) have come up with "Are you Yang Bijak?", a browser game to help young first-time voters recognize misleading information, extensive politicking and propaganda. We speak to MILE about the game and how it aims to tackle political misinformation.

Image source: https://choicesimake.com/yangbijak/en/

Produced by: Alia Zefri

Presented by: Lee Chwi Lynn, Sharmilla Ganesan, Sharaad Kuttan


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Categories:  politicseducationgaming

Tags:  ge15pru15malaysia memilihvotingmisinformationcybertroopersgamingpolitickingpolitical literacy


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